Left Arrow Moves Left (LAML)
Left Arrow Moves Left is an experimental puzzle game created in 2008-2009. It participated and won First Place in Rensselaer's "Game Symposium", hosted by Vicarious Visions. The game's goal is to tell three small fairy-tales to the player, while the player literally navigates across the text of the story to bring it to a logical conslusion. Switches allow the player to rearrange and rotate certain words in the story to both change the context of the words, and allow progress through the levels.
In LAML, I helped build the original concept in the beginning of the course, and then served as an Artist and art director for the project. In addition to making the game's tilesets, my job in the project was to make sure that the words and background images worked together and did not fight over screenspace. Very early on I identified and spoke with the programmer about making a simple map editor that would allow the artists and the level designer to work in tandum. This proved to help us all in the long run, since our programmer was very busy with technical effects (such as the 'Darkness' particle effects), and this allowed us to work on building the levels without needing the help of our coder.
A beta version can be found here: Left Arrow Moves Left