Fybrous:

Fybrous is a prototype made with pygame in a team of three. It's designed to be a very small, quick shooter that follows the playstyle of a classic arcade game.

Working with a programmer and sound designer, I was in charge of designing the game's enemy types, while being mindful of the small scope and timeframe of the project. In the end, we built 4 different enemy types, including a final boss fight.

Art Sheets :