Numinous:

This is a project that I have worked on / am currently working on with a group of friends with whom I took a course in designing Interactive characters for video games.

The project began as an attempt to plan out the gameplay and story-arc for a production-scaled game that we could never possibly hope to complete. The emphasis on the project was for developing a cast of characters (in both visual design as well as personality and handling) that players would like to play as.

I say that the project is still ongoing- because the results were very well received by the class and professor, who suggested to us that it would be a waste if our story and characters were discarded. Members from Vicarious Visions ( a local game development company) judged the final competition, where it won the award for game most likely to succeed commercially.

We are currently looking into the possibility of incarnating the story and characters in the form of a modification to either Neverwinter Nights 2,Oblivion, or turning the project into a web-comic.

Production Screens:

Storyboard 1: 01, 02, 03
Storyboard 2: 01, 02, 03, 04